Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Halicy's Antique Weapon Emporium a +0 rapier (72 gold) a +0 sling (27 gold) a +0 quarterstaff (72 gold) a +1 short sword of protection (190 gold) a +0 sling (27 gold) a +0 mace (54 gold) a +2 vampiric spear (378 gold) a +1 heavy glaive (336 gold) a +0 spear (54 gold) a +0 short sword (54 gold) a +2 sling of electrocution (282 gold) (0, 0, D:3) a +0 falchion (4, -1, D:3) a +0 club (10, 27, D:3) a ring of protection from fire (14, 3, D:3) a bat corpse (skeletalised by now) (15, -13, D:3) 8 stones (15, 17, D:3) a +0 hand axe (16, 5, D:3) a +0 whip (17, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 13, D:3) a +0 hand axe an orc corpse (skeletalised by now) (18, 16, D:3) a +0 club (28, 24, D:3) 2 stones Level 4 of the Dungeon [Shop] Loysaug's Weapon Emporium a +2 sling of draining (161 gold) a +0 club (11 gold) a +2 mace of draining (191 gold) a +0 rapier (44 gold) a +6 spectral giant spiked club (403 gold) a +0 spear (33 gold) a +0 sling (16 gold) the +8 demon trident "Rift" {distort, reach+} (929 gold) a +0 long sword of freezing (91 gold) (0, 0, D:4) a +0 dagger (0, 13, D:4) a +0 spear (3, 24, D:4) an orb of mayhem (6, 11, D:4) a +0 hand axe (7, 29, D:4) a +0 whip of electrocution (8, 16, D:4) a quokka skeleton (13, 38, D:4) a blade talisman (15, 12, D:4) a +2 heavy mace (15, 20, D:4) a +0 short sword (43, 23, D:4) a +0 leather armour (44, 20, D:4) an orb of light a +0 robe (47, 36, D:4) a +0 leather armour (55, 22, D:4) a +0 club (55, 54, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre skeleton (1, 20, D:5) 6 stones (1, 31, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (2, -6, D:5) a +0 leather armour (3, 7, D:5) a +0 mace (4, 32, D:5) an iguana corpse (skeletalised by now) (6, 35, D:5) a +0 robe (13, 0, D:5) a +0 ring mail a +0 hand axe (13, 1, D:5) a +0 leather armour a +0 club an orc skeleton (14, -11, D:5) a +0 trident (15, 0, D:5) a +0 falchion (25, 31, D:5) a +0 giant club an ogre corpse (skeletalised by now) (33, 30, D:5) a +0 robe (36, 20, D:5) 7 stones (40, -4, D:5) an orb of wrath (41, 33, D:5) a staff of death (46, 35, D:5) a ring of resist corrosion (49, 31, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, 16, D:6) a +0 hand axe (16, 4, D:6) a water moccasin skeleton (19, -18, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (20, -20, D:6) a +0 sling (20, 26, D:6) a +0 leather armour a +0 falchion (21, -20, D:6) a +4 sling (24, 33, D:6) a +0 sling (27, 15, D:6) a +0 short sword (27, 33, D:6) a +2 vampiric trident a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (30, 31, D:6) a +1 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (31, 24, D:6) 2 stones (40, 5, D:6) a +0 dagger an orc skeleton (41, 5, D:6) a +0 mace (41, 7, D:6) a +0 leather armour a +0 flail an orc skeleton (41, 21, D:6) a +0 falchion {Ekveer} (43, 33, D:6) a +0 mace an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club (10, 11, D:7) 7 stones (16, 10, D:7) a +0 dagger (26, 25, D:7) a +0 war axe (31, 29, D:7) a +2 heavy orcbow (37, 0, D:7) 8 stones (41, 15, D:7) a +0 robe a +0 dagger (41, 16, D:7) a +0 robe a +0 dagger an orc skeleton (42, 15, D:7) a +0 ring mail a +0 flail an orc skeleton (43, 16, D:7) 3 stones (45, 42, D:7) a maw talisman (49, 16, D:7) a ring of poison resistance (51, 13, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 9 stones (5, 18, D:8) a +0 leather armour a +0 whip (6, 15, D:8) a +0 dagger an orc skeleton (7, 18, D:8) a +1 dagger of draining an orc skeleton (12, 29, D:8) 5 atropa-tipped darts (13, 35, D:8) a howler monkey skeleton a howler monkey skeleton (18, -1, D:8) 2 atropa-tipped darts (37, 38, D:8) a +0 leather armour a +0 war axe an orc skeleton (38, 39, D:8) a +0 whip (38, 40, D:8) a +0 flail (39, 37, D:8) a +0 mace a +0 robe (41, 38, D:8) a +3 dire flail a +0 robe (41, 39, D:8) a +0 trident a +0 robe (48, -4, D:8) a +0 dagger (51, 32, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Wiruvoub's Armour Emporium a +0 robe (11 gold) a +0 chain mail (72 gold) a +2 pair of gloves (264 gold) a +0 ring mail (64 gold) the +0 pair of gloves "Oraptak" {rF- rN+ Regen+ Str-4 Dex+5} (172 gold) Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the +0 leather armour "Wubbeac" {Harm Str+2 Int+3} (312 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. a +0 chain mail (72 gold) a +0 robe (11 gold) a +3 leather armour of positive energy (336 gold) a +0 helmet (72 gold) a +0 ring mail (64 gold) (0, 0, D:9) a wolf skeleton (1, -20, D:9) a -2 halberd a +0 animal skin the gnoll skeleton of Grum (3, -28, D:9) 2 stones (26, -9, D:9) a howler monkey skeleton a howler monkey skeleton (26, -8, D:9) a +0 orcbow a centaur skeleton (29, 3, D:9) a +0 shortbow (30, 3, D:9) a howler monkey skeleton (31, -1, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 falchion a +2 short sword of venom a +0 battleaxe a +0 chain mail (33, 16, D:9) a +0 short sword (39, -16, D:9) a +0 club (40, -17, D:9) a +0 hand axe a +0 plate armour a +0 short sword (40, -16, D:9) a +0 trident (40, -7, D:9) a +0 spear (42, 6, D:9) a +0 whip (43, -24, D:9) a +0 leather armour (46, -2, D:9) a vampire mosquito corpse (49, -4, D:9) a +0 robe a +0 hand axe (51, -5, D:9) a +0 robe a +0 great sword a +0 robe a +3 trident a +0 robe a +0 mace (52, -6, D:9) a +0 robe a +0 battleaxe (53, 10, D:9) a +0 leather armour (55, -6, D:9) a +0 robe (55, 9, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -23, D:10) 6 stones (2, -23, D:10) a +0 morningstar a +0 robe (4, -23, D:10) a +0 spear a +0 robe (5, -3, D:10) 4 large rocks (7, -29, D:10) 13 gold pieces (7, -18, D:10) 2 stones (9, -6, D:10) a +0 orcbow a centaur skeleton (19, -5, D:10) a +0 leather armour the Ecumenical Temple