Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -9, D:1) a +0 robe (7, 5, D:1) a bat corpse (skeletalised by now) (9, 3, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, 3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -19, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, -2, D:2) a rat corpse (skeletalised by now) (9, -1, D:2) an amulet of magic regeneration (10, 11, D:2) an orb of light a +0 robe (12, -4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (5, 8, D:3) an adder corpse (7, -6, D:3) a +0 club (7, 6, D:3) a +0 dagger a goblin corpse (12, 2, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (14, -9, D:4) a giant cockroach corpse (16, -6, D:4) a +0 dagger (18, 1, D:4) 3 stones (26, 1, D:4) a ball python corpse Level 5 of the Dungeon (0, 0, D:5) a +0 flail (14, 23, D:5) 9 gold pieces