Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 9271105609365441159 30 Marronie the Slasher (level 3, -2/29 HPs) Began as a Coglin Monk on June 8, 2025. Splashed by a jelly's acid (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:16 (468 turns). Marronie the Slasher (Coglin Monk) Turns: 468, Time: 00:02:16 Health: -2/29 AC: -8 Str: 11 XL: 3 Next: 20% Magic: 3/3 EV: 12 Int: 9 God: Gold: 62 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 falchion {Nimrit} rCold . . . b - +0 short sword {Qiu} rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: corroded, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Nimrit} b - a +0 short sword (offhand) {Qiu} Missiles e - 3 poisoned darts (quivered) Armour c - a +0 leather armour Scrolls h - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions d - a potion of ambrosia f - 2 potions of haste {unknown} g - a potion of attraction {unknown} Skills: + Level 3.2 Fighting * Level 3.5 Long Blades + Level 2.9 Dodging + Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26801 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. A kobold comes into view. It is wielding a +0 dagger. Throw: 3 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the kobold. The kobold is poisoned. The kobold shouts! Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, poisoned, 51% to hit) You throw a poisoned dart. The poisoned dart barely misses the kobold. You kill the kobold! You see here a +0 dagger. e - 3 poisoned darts (gained 2) You see here a scarf of shadows. You now have 62 gold pieces (gained 16). You feel as though Xom is toying with you. Suddenly, the walls become transparent! You open the door. A jelly comes into view. The jelly quivers. You hit the jelly with your +0 falchion. Your graspers burn! The jelly is lightly wounded. You hit the jelly with your +0 short sword. Your graspers burn! The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly is moderately wounded. You slash the jelly with your +0 falchion! Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. You hit the jelly but do no damage. Your graspers burn! You die... .#...#.....#.. .###..#....###...+ .#.#.......###...# .................# ##..#..>.........+ .#..#............# .................### .................J.+ ..###........#..@# ..##....(....##..# .####........[...#### .. #............##.### ..# #...>........##...# ... ##................# #.##.................# .#..#.................# .......##.#.....).....# You could see a jelly. Vanquished Creatures 2 adders A ribbon worm (D:2) A giant cockroach (D:3) A quokka (D:2) 2 endoplasms 2 frilled lizards 2 goblins 3 kobolds A rat (D:3) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 136 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 270 | D:5 | Entered Level 5 of the Dungeon 276 | D:5 | Reached XP level 3. HP: 29/29 MP: 3/3 468 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, nicolae_figureground_sparkle D:2: layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_clump_diagonal, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_large_starburst, angelslayer_ecumenical_altar_simple_liquid, serial_shops, nicolae_shop_relaxation, serial_undead, serial_undead_c, serial_undead_b, serial_undead_b, serial_undead_d, minmay_circle_x D:4: layout_cave_pools, dk_xom_monty_hall D:5: layout_loops_ring, mainiacjoe_overflow_alcove_1, kennysheep_little_box, temple_green, nzn_random_ring Action || total ---------------------------++------- Melee: Falchion || 29 Dagger || 2 Short sword || 16 Throw: Dart || 9 Armour: Robe || 5 Skin || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 464 | 432 | 32 | 0 | 221 | 5 | 92.8 | Dungeon | 464 | 432 | 32 | 0 | 221 | 5 | 92.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 192 daAuts D:4: 188 daAuts D:2: 49 daAuts D:5: 17 daAuts D:1: 17 daAuts