Marronie Level 1 of the Dungeon (0, 10, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (21, 15, D:1) a +5 ring of evasion (27, 33, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, -4, D:2) a +0 robe (9, 2, D:2) a +0 chain mail (19, 0, D:2) a +0 dagger (37, -21, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 3, D:3) a bat corpse (skeletalised by now) (0, 4, D:3) a +0 falchion {Byeongho} (16, 3, D:3) a +0 short sword (40, -15, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, -7, D:3) a +1 heavy spear Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (0, 1, D:4) a ball python skeleton (16, -14, D:4) a quill talisman (19, -20, D:4) a rat corpse (skeletalised by now) (21, -16, D:4) a quill talisman (22, -10, D:4) a +0 dagger 2 stones a +0 dagger a +0 whip a +0 club a +0 dagger a kobold corpse (skeletalised by now) (23, -17, D:4) a rat skeleton (23, -16, D:4) a rat corpse (skeletalised by now) (24, -13, D:4) a frilled lizard skeleton (33, 1, D:4) a hound skeleton (35, -14, D:4) the amulet "Tiumitet" {Wildshape Str+5 Int-3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). (39, -2, D:4) a +0 giant club an ogre skeleton (43, -32, D:4) a +0 leather armour (43, 7, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -16, D:4) the scarab talisman of Restlessness {+Inv rC++ MP+10 Str-5} [scarab talisman] +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. MP+10: It affects your magic capacity (+10). Str-5: It affects your strength (-5). (52, -13, D:4) a +0 hammer (53, -16, D:4) an orb of light a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 5 of the Dungeon (2, -8, D:5) a jackal skeleton (2, 18, D:5) a +0 quarterstaff (3, -9, D:5) a jackal skeleton (3, -8, D:5) a jackal skeleton (5, -10, D:5) an iguana skeleton (6, -12, D:5) a +0 giant spiked club an ogre skeleton (8, 22, D:5) a jackal corpse (skeletalised by now) (9, 14, D:5) an amulet of regeneration (22, -12, D:5) the ring "Rigo" {Will+ Int+6} [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (23, 9, D:5) a +0 shortbow a centaur skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 great sword {Ingrid} a +0 dagger a +0 robe a +0 chain mail (2, -16, D:6) a scroll of vulnerability (2, -13, D:6) a +0 club (3, -17, D:6) a parchment of Blink (4, -20, D:6) a scroll of enchant weapon (4, -2, D:6) a +0 whip (7, -20, D:6) a poisoned dart (unseen) (8, -20, D:6) a poisoned dart (unseen) Level 7 of the Dungeon (3, 0, D:7) a +0 shortbow a centaur corpse (3, 1, D:7) a +0 leather armour the Ecumenical Temple