Marronie Level 1 of the Dungeon (1, 15, D:1) a rat corpse (skeletalised by now) (13, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, -23, D:2) an adder corpse (skeletalised by now) (11, -15, D:2) a +0 ring mail (11, 12, D:2) a quokka corpse (skeletalised by now) (14, -24, D:2) a +0 robe (14, -12, D:2) a ball python corpse (skeletalised by now) (16, -3, D:2) a hobgoblin corpse (skeletalised by now) (19, -33, D:2) a +0 short sword 3 stones (19, -20, D:2) a hobgoblin corpse (skeletalised by now) (26, -21, D:2) a hobgoblin corpse (skeletalised by now) (27, -15, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (1, 19, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (3, -16, D:3) an orb of light (7, 23, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (1, -15, D:4) a +0 dagger a +0 robe a +0 dagger (2, -12, D:4) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) (2, 0, D:4) a quokka corpse (skeletalised by now) (3, 0, D:4) a hobgoblin corpse (skeletalised by now) (8, 10, D:4) a +0 leather armour (9, 12, D:4) a +0 whip a kobold corpse (skeletalised by now) (13, -22, D:4) the +7 longbow of Dellarph {drain, ^Drain rElec rN++ Str+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). (14, 3, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (21, -16, D:4) a +0 dagger a +0 ring mail (28, 16, D:4) a +0 dagger a goblin skeleton (29, 15, D:4) a +5 ring of evasion (30, 14, D:4) a quokka skeleton (36, 11, D:4) a +0 great sword (38, -20, D:4) 3 large rocks (38, 13, D:4) a +0 club (38, 14, D:4) a +0 mace {Yawen} (38, 16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (5, 17, D:5) a throwing net