Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 12844722273678352716 9 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:17 (118 turns). Marronie the Trooper (Demonspawn Monk) Turns: 118, Time: 00:00:18 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11881 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History There is an open door here. You open the door. There is an open door here. You pick up a parchment of Frozen Ramparts and begin reading... You add the spell Frozen Ramparts to your library. You open the door. Found a stone staircase leading down. A bat comes into view. You hit the bat. You kill the bat! There is a stone staircase leading down here. You open the door. You climb downwards. The adder hisses angrily. The kobold shouts! Found a grey potion, 7 gold pieces and a brown potion. Found a stone staircase leading down. There is a stone staircase leading up here. A bat comes into view. The bat hits you but does no damage. There is a stone staircase leading up here. The bat hits you. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is severely wounded. The adder barely misses you. The adder misses you. You closely miss the adder. The adder is severely wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. You slash the adder! You kill the adder! The bat hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ..!#. #.. $... # ....##..# .# #.......###.# #...#... ###<#.# #b.!# ##K## #.@# #.#># #.###.# ## ## You could see a bat and a kobold. Vanquished Creatures An adder (D:2) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 118 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 118 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, serial_shops, nicolae_lakefront_shop, minmay_split_cup_small D:2: cheibrodos_greedy_goblins, layout_loops_cross, serial_shops, shop, minivault_5, minmay_tromino_v2 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 94 | 2 | 59.0 | Dungeon | 118 | 118 | 0 | 0 | 94 | 2 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:2: 11 daAuts