Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 9537005594946636260 9 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:10 (66 turns). Marronie the Trooper (Demonspawn Monk) Turns: 66, Time: 00:00:11 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fog {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11933 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History Welcome, Marronie the Demonspawn Monk. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 12 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You now have 12 gold pieces. c - a scroll labelled FUMIFY OWKYFEI There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 2 gold pieces. Found a stormy altar of Qazlal. You now have 14 gold pieces (gained 2). You open the door. Found a mace. Found a chain mail. There is an open door here. An adder comes into view. The adder hisses angrily. A goblin comes into view. It is wielding a +0 club. You hit the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you. You slash the adder! The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......##.###.# .......##.# #.#. .......##.###.#. ...........##.#. ...........##.#. ...........##.#. ...........##.#. ...........##.#g######## ...........##.#.@....... ...........##.##...##### #########+###.##...##### #..'........ ####...##### #..)# #...# #[..# #...# You could see a goblin. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:2 | Found a stormy altar of Qazlal. 66 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 66 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 66 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_shops, nicolae_shop_well_armoured, nicolae_shop_statue_plus, nicolae_shop_peninsula, nicolae_shop_mannequins, minmay_pentomino_x4 D:2: layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, corexii_leaking_fountain Action || total ---------------------------++------- Attack: Normal || 3 Melee: Falchion || 3 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 57 | 9 | 0 | 47 | 2 | 33.0 | Dungeon | 66 | 57 | 9 | 0 | 47 | 2 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 44 daAuts D:1: 22 daAuts