Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 12345016716361027409 10 Marronie the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Monk on Oct 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:24 (102 turns). Marronie the Trooper (Demonspawn Monk) Turns: 102, Time: 00:00:25 Health: 11/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (11 -> 10), glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 50% 2 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11896 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The quokka is almost dead. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka barely misses you. x2 You slash the quokka! You kill the quokka! No target in view! HP restored. You now have 14 gold pieces (gained 5). An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder bites you but does no damage. x2 You hit the adder. The adder is moderately wounded. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder bites you. The adder completely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #......@..# #.#######.# #.# #.# #.# #####.# #.....# #.##### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 102 | D:2 | Reached XP level 2. HP: 11/24 MP: 2/2 102 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, nicolae_shop_information_kiosk Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 99 | 4 | 0 | 71 | 2 | 51.5 | Dungeon | 103 | 99 | 4 | 0 | 71 | 2 | 51.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 63 daAuts D:1: 40 daAuts