Dungeon Crawl Stone Soup version 0.34-a0-1017-g604a682237 (webtiles) character file. Game seed: 9995203425611167840 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (244 turns). Marronie the Trooper (Demonspawn Monk) Turns: 244, Time: 00:00:37 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5735 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Found 7 gold pieces. You barely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you with a +0 dagger. You completely miss the kobold. The kobold misses you. You hit the kobold. You kill the kobold! No target in view! A kobold comes into view. It is wielding a +0 club. Found a stone staircase leading down. The kobold shouts! A rat comes into view. The kobold throws a stone. The stone closely misses you. The rat squeaks loudly. You hit the kobold. You kill the kobold! The rat barely misses you. Things that are here: a +0 club; a stone You hit the rat. The rat is heavily wounded. The rat misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# .#....# #.##.# .....# # .....### #...# .. .......# #...# .. .#.###.#######)..####.### .~♣..#..................# ~♣♣#.................?... .P♣♣..#..........†....... ..♣♣#.##.#####..@####.##. ~♣♣♣♣♣♣#)# #...# ~.♣P♣♣P..# #...# ~~~~~~..## #...... .~~♣♣♣♣## #.###.## ~♣♣♣ #. $. ~♣♣ #. >.# ~~♣ ..# ~♣♣ ... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 244 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 244 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross, angelslayer_ecumenical_altar_muddy, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_lagoon_a Action || total ---------------------------++------- Attack: Normal || 24 Melee: Falchion || 24 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 0 | 206 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 0 | 206 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 264 daAuts