Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 15976553495470751424 178 Marronie the Trooper (level 5, 36/43 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:31 (285 turns). Marronie the Trooper (Demonspawn Monk) Turns: 285, Time: 00:01:31 Health: 36/43 AC: 8 Str: 11 XL: 5 Next: 32% Magic: 5/5 EV: 10 Int: 10 God: Gold: 7 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) e - +1 hat {Will+} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: thin metallic scales 1, ignite blood 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles b - 4 curare-tipped darts (quivered) Armour c - an orb of light (worn) d - a +0 ring mail (worn) e - a +1 hat of willpower (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia f - 2 potions of haste {unknown} j - a potion of brilliance {unknown} Skills: * Level 4.5 Fighting + Level 3.4 Long Blades + Level 1.9 Throwing - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 80% 2 Petrify Alch/Erth 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11711 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Your demonic aura often causes spilled blood to erupt in flames. Message History You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Sigmund hits you from afar with a +0 scythe. Throw: 6 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent, haloed, 73% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Sigmund. Sigmund is poisoned. Sigmund struggles to breathe. Sigmund seems to slow down. Sigmund is moderately wounded. Sigmund barely misses you. Throw: 5 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slightly transparent, very poisoned, slow, haloed, 73% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Sigmund. Sigmund looks as sick as possible! Sigmund struggles to breathe. Sigmund seems to be slow for longer. Sigmund is almost dead. You kill Sigmund! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Throwing skill increases to level 1! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your blood heats up. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood runs red-hot! You have reached level 5! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... #.<.........# #..#.......###.# #.......#####.# ###..<....#.....# ...........#.....# .................%# .........####.....# ..................# .......######...@.### ...#### #...†...## .# #####.#..# #.†)#.# #.....# #...#(.# #..###$.. ##..#..#..# ##...###.. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 dart slugs A hobgoblin (D:2) A quokka (D:1) 2 ball pythons An endoplasm (D:1) 4 frilled lizards 2 kobolds (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 132 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 272 | D:2 | Noticed Sigmund 284 | D:2 | Killed Sigmund 285 | D:2 | Reached skill level 4 in Fighting 285 | D:2 | Reached skill level 1 in Throwing 285 | D:2 | Reached skill level 1 in Stealth 285 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 285 | D:2 | Reached XP level 3. HP: 26/31 MP: 3/3 285 | D:2 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 285 | D:2 | Reached XP level 4. HP: 32/38 MP: 4/4 285 | D:2 | Reached XP level 5. HP: 36/43 MP: 5/5 285 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_tromino_i4 D:2: layout_rooms, minmay_strange_pillars, minmay_crystal_room, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.5 Long Blades | 3 | 3.4 Throwing | 1 | 1.9 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 39 | || 39 Melee: Falchion | 39 | || 39 Throw: Dart | 3 | || 3 Armour: Robe | 12 | || 12 Ring mail | 12 | || 12 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 281 | 8 | 0 | 152 | 2 | 144.5 | Dungeon | 289 | 281 | 8 | 0 | 152 | 2 | 144.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts D:2: 72 daAuts