Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 11437676735663225419 15 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (121 turns). Marronie the Trooper (Demonspawn Monk) Turns: 121, Time: 00:00:31 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 34% Magic: 2/2 EV: 12 Int: 10 God: Gold: 62 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of dissipation Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of dissipation (worn) Potions a - a potion of ambrosia d - a potion of attraction {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17877 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History d - an amulet of dissipation (worn) There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The hobgoblin shouts! Found a parchment of Animate Dead and 3 gold pieces. There is a stone staircase leading up here. A bat comes into view. The bat closely misses you. You hit the hobgoblin but do no damage. The bat closely misses you. An adder comes into view. The bat hits you but does no damage. The hobgoblin misses you. The adder hisses angrily. You hit the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. Found a parchment of Teleport Other. The bat closely misses you. The bat barely misses you. There is a stone staircase leading up here. You hit the bat. You kill the bat! You hit the adder. The adder is heavily wounded. The adder misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. You hit the adder. The adder is almost dead. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder bites you. The adder closely misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... :... ... ... ###.. #...# ####.#.# #.....# #.##@#.# #.# # #.# #.# #:# $.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:3) 3 hobgoblins 3 bats A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 121 | D:3 | Reached XP level 2. HP: 19/24 MP: 2/2 121 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, chequers_serial_rivers_marsh D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_gaudy_bauble D:3: layout_loops_ring, angelslayer_ecumenical_altar_muddy, serial_shops, nicolae_shop_window_shopping, nicolae_shop_back_alley_shop, nicolae_shop_rolling_square, dk_noncrumbling_2 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Armour: Robe || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 119 | 4 | 20 | 41 | 3 | 41.0 | Dungeon | 123 | 119 | 4 | 20 | 41 | 3 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts D:2: 48 daAuts D:3: 13 daAuts