Dungeon Crawl Stone Soup version 0.34-a0-1041-g7a70d8a9cb (webtiles) character file. Game seed: 17177273882739100512 12 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:18 (123 turns). Marronie the Trooper (Demonspawn Monk) Turns: 123, Time: 00:00:19 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 35 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 14), glowing A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - 2 potions of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17876 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the rat. You kill the rat! You slash the rat! You kill the rat! No target in view! You see here a rat corpse. A quokka comes into view. You see here 11 gold pieces. You now have 11 gold pieces. The quokka completely misses you. You hit the quokka. You kill the quokka! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a quarterstaff. Found a robe. a - 2 potions of ambrosia (gained 1) You now have 24 gold pieces (gained 13). Found a stone staircase leading down. A bat comes into view. You see here 11 gold pieces. You hit the bat. You kill the bat! You now have 35 gold pieces (gained 11). There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. An adder comes into view. You hit the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### .......@..# #########.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:3) A quokka (D:1) A bat (D:2) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 123 | D:3 | Reached XP level 2. HP: 17/24 MP: 2/2 123 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_crystal, nicolae_kite_square_tiling_tiny, hangedman_decor_points, dreamdust_princess_corridor, minmay_puff, uniq_robin D:3: layout_loops_ring, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 114 | 9 | 0 | 79 | 3 | 41.0 | Dungeon | 123 | 114 | 9 | 0 | 79 | 3 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts D:2: 35 daAuts D:3: 32 daAuts