Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 14773326718977254657 9 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Nov 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (150 turns). Marronie the Trooper (Demonspawn Monk) Turns: 150, Time: 00:00:17 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire + . . (50%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of might {unknown} f - a potion of attraction {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11849 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You open the large door. There is a large open door here. Found a dagger and a whip. Found an escape hatch in the floor. Found an encrusted glass ring. d - a sedimented green potion d - a ring of protection from fire d - a ring of protection from fire (worn) You see here a +0 dagger. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The goblin shouts! Found a scroll labelled ATOIKHL LOIRRAWK. Found a stone staircase leading up. You hit the goblin. You kill the goblin! No target in view! You see here a +0 dagger. c - a scroll labelled ATOIKHL LOIRRAWK You now have 23 gold pieces (gained 4). e - a scroll labelled XIKUOG FOSOTHO h - a scroll labelled ISA TIEPPOEB f - a metallic black potion Found a falchion. An adder comes into view. The adder hisses angrily. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder bites you. x2 You hit the adder. The adder is almost dead. The adder barely misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.## #....#### ## #.......+ +. #....#### ## #.#.## ##.### #...## #.#..# #...@# ####.# #.# #.# ... #.# #.# #.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A goblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 150 | D:2 | Reached XP level 2. HP: 18/24 MP: 2/2 150 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_curves, eino_curves_04, eino_curves_04 D:2: layout_loops_corners, basic_altar, minivault_4 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 142 | 8 | 0 | 108 | 2 | 75.0 | Dungeon | 150 | 142 | 8 | 0 | 108 | 2 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 97 daAuts D:1: 52 daAuts