Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 5918159982954396760 8 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (162 turns). Marronie the Trooper (Demonspawn Monk) Turns: 162, Time: 00:00:44 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 51 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 falchion (drain) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +2 falchion of draining (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17838 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The orc shouts! You hit the bat. You kill the bat! An orc comes into view. It is wielding a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You are confused. You feel invigorated. The orc misses you. An orc comes into view. It is wielding a +2 mace of holy wrath. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. Found a club. There is a stone staircase leading down here. The orc completely misses you. The orc barely misses you. You hit the orc. The orc is moderately wounded. You feel less invigorated. You feel less confused. The orc closely misses you. The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc misses you. The orc closely misses you. You slash the orc! You kill the orc! The orc misses you. The orc barely misses you. You slash the orc! You kill the orc! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... ..... ...... ...... #######...... #........... #...)...####. #...@>.....). #...)........ #..........## #............ ########..... ..... ...# ...# There were no monsters in sight! Vanquished Creatures 2 orcs (D:2) A hobgoblin (D:1) 3 bats A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:3 | Noticed an orc priest 162 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 162 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 162 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_inner_sanctum, ebering_dispersal_statue_hall, minmay_3d_cube D:2: layout_basic, basic_altar, uniq_robin D:3: layout_basic Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Drink: Ambrosia || 1 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 127 | 35 | 0 | 50 | 3 | 54.0 | Dungeon | 162 | 127 | 35 | 0 | 50 | 3 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts D:2: 64 daAuts D:3: 13 daAuts