Marronie Level 1 of the Dungeon (0, 11, D:1) 4 stones (9, 3, D:1) a +0 spear (9, 5, D:1) a ball python corpse (skeletalised by now) (11, 7, D:1) a quokka corpse (skeletalised by now) (17, 1, D:1) a +0 quarterstaff (19, 14, D:1) a ball python corpse (skeletalised by now) (20, 13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fasehak's Weapon Shop a +0 mace (33 gold) a +2 dagger of venom (158 gold) a +4 spear of venom (281 gold) 6 poisoned darts (39 gold) 4 atropa-tipped darts (39 gold) a +0 partisan (77 gold) a +0 hand axe (33 gold) the +5 spear "Zamuesam" {vamp, ^Fragile rElec rN+ Dex+4} (605 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (16, -24, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (0, 2, D:3) a rat corpse (5, 31, D:3) a ball python corpse a river rat corpse a sewer (0, 0, Sewer) a rat corpse a rat corpse (2, 0, Sewer) a rat corpse (3, -1, Sewer) a river rat corpse (5, 12, Sewer) a rat corpse a river rat corpse a rat corpse (7, 10, Sewer) a rat corpse (8, 4, Sewer) a +0 whip