Marronie Level 1 of the Dungeon (1, -5, D:1) a +0 whip (13, -16, D:1) an orb of attunement (unseen) (15, -7, D:1) a frilled lizard corpse (skeletalised by now) (16, -7, D:1) a +0 club (18, -7, D:1) a frilled lizard corpse (skeletalised by now) (26, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (0, 10, D:2) a +0 whip (3, 4, D:2) a quokka corpse (skeletalised by now) (10, 14, D:2) an adder corpse (skeletalised by now) (12, 10, D:2) a +0 falchion Level 3 of the Dungeon (3, 1, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (6, 12, D:4) a ball python corpse (skeletalised by now) (9, 1, D:4) a +0 dagger (10, 19, D:4) a +0 club a kobold corpse (skeletalised by now) (14, 4, D:4) a +1 hand axe of electrocution (23, 13, D:4) a spore talisman (26, 3, D:4) an adder corpse (skeletalised by now) (27, 3, D:4) a jackal corpse (skeletalised by now) (28, 4, D:4) a jackal corpse (skeletalised by now) (28, 5, D:4) a +0 dagger (30, 3, D:4) a +0 hand axe (33, 19, D:4) a potion of moonshine (34, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, 19, D:4) a ball python corpse (skeletalised by now) (37, 11, D:4) a +0 robe an ossuary (0, 0, Ossuary) a potion of brilliance (1, -1, Ossuary) a scroll of identify (2, -1, Ossuary) a scroll of identify (2, 0, Ossuary) a potion of curing (2, 1, Ossuary) 2 potions of curing (3, 1, Ossuary) a scroll of vulnerability (4, -4, Ossuary) a +0 short sword a +0 robe (5, 20, Ossuary) a -4 dagger (9, 5, Ossuary) a -4 dagger (9, 6, Ossuary) a +0 dagger (10, 0, Ossuary) a +0 dagger