Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 6231118667815364992 16 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 25, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (88 turns). Marronie the Trooper (Demonspawn Monk) Turns: 88, Time: 00:00:38 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 10 God: Gold: 9 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17908 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History There is a stone staircase leading down here. Search for what [? for help]? . You climb downwards. You encounter a quokka. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards a monster! You encounter an endoplasm. Found 9 gold pieces. Found a stone staircase leading down. The endoplasm quivers. You see here 9 gold pieces. You slash the endoplasm! You kill the endoplasm! You now have 9 gold pieces. No target in view! You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword; a kobold corpse There is a stone staircase leading down here. You climb downwards. You encounter a frilled lizard. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter an adder. The adder hisses angrily. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You slash the adder! The adder is severely wounded. The adder misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ... #+###+##... #.#...... #......# #.#....### #..<.....♣ #.....#.....~♣ >...# #.@...P♣ #.# #.†....~~.# . #......P..# ....#.#....# .###...###### .. #...# . #...# #...# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 endoplasms A quokka (D:1) A bat (D:1) A frilled lizard (D:3) A goblin (D:1) A kobold (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 88 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 88 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 88 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop's_first_dollar, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_basic, nicolae_overflow_four_feature_corners, nicolae_yredelemnul_corpse_copse, serial_bayou_pond_d, chequers_serial_rivers_micro_b, uniq_jessica, uniq_terence Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 79 | 12 | 0 | 26 | 3 | 30.3 | Dungeon | 91 | 79 | 12 | 0 | 26 | 3 | 30.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:2: 19 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+