Dungeon Crawl Stone Soup version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 1435012324205288323 126 Marronie the Trooper (level 4, 30/39 HPs) Began as a Demonspawn Monk on Jan 26, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:18 (386 turns). Marronie the Trooper (Demonspawn Monk) Turns: 386, Time: 00:01:19 Health: 30/39 AC: 7 Str: 11 XL: 4 Next: 84% Magic: 4/4 EV: 12 Int: 11 God: Gold: 21 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive, glowing A: rugged brown scales 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +4 ring of protection (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions a - a potion of ambrosia Skills: * Level 4.7 Fighting + Level 3.4 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23608 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You sometimes gain a little power by taking damage. Message History You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin misses you. You hit the water moccasin. The water moccasin is almost dead. You kill the water moccasin! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#.. #....#. #####..#... ... #........##....... ..)###.<)...#.##....... #...†........##.. .... #.##.........##.#..... ##.........#.#.... #......#@........ #......##r#.#... ...#...#......# ..........##...# ..........##..)### ..........##.....# .........###..#.....K. .........# #..###..... ..#..........# .... You could see a quokka. Vanquished Creatures A water moccasin (D:4) An adder (D:4) An orc (D:4) A hobgoblin (D:1) 3 ball pythons 4 bats 3 goblins 2 kobolds 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 187 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 352 | D:4 | Encountered a water moccasin 385 | D:4 | Killed a water moccasin 386 | D:4 | Reached skill level 4 in Fighting 386 | D:4 | Reached skill level 1 in Stealth 386 | D:4 | Reached XP level 3. HP: 24/31 MP: 3/3 386 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 386 | D:4 | Reached XP level 4. HP: 30/39 MP: 4/4 386 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, shop D:2: wad_river_or_something, layout_rooms, shapermc_ecumenical_altar_gd, basic_altar, uniq_jessica D:3: layout_loops_corners, uniq_grinder, uniq_terence, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_tiny_flanked, minmay_rat_hole, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.7 Long Blades | 3 | 3.4 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | || 57 Melee: Falchion | 33 | || 33 Dagger | 24 | || 24 Drink: Curing | 2 | || 2 Attraction | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 37 | || 37 Dodge: Dodged | 43 | || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 332 | 59 | 45 | 132 | 4 | 97.8 | Dungeon | 391 | 332 | 59 | 45 | 132 | 4 | 97.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts D:4: 72 daAuts D:2: 72 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+