Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 10108866392254327894 156 Marronie the Trooper (level 5, 30/43 HPs) Began as a Demonspawn Monk on Jan 26, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:03:24 (814 turns). Marronie the Trooper (Demonspawn Monk) Turns: 814, Time: 00:03:24 Health: 30/43 AC: 10 Str: 11 XL: 5 Next: 14% Magic: 5/5 EV: 10 Int: 17 God: Gold: 126 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . (50%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +3 ring mail {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mildly poisoned (30 -> 22), glowing A: icy blue scales 1, foul stench 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 3 poisoned darts (quivered) e - 2 boomerangs Armour b - a +3 ring mail of fire resistance (worn) c - an orb of light (worn) g - the Charlatan's Orb {orb Charlatan} (You found it on level 2 of the Dungeon) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. Jewellery f - a +6 ring of intelligence (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} m - a scroll of torment {unknown} n - a scroll of summoning {unknown} o - a scroll of fog {unknown} Potions k - 2 potions of magic {unknown} f - 3 potions of attraction {unknown} j - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} p - 2 potions of invisibility {unknown} Skills: * Level 4.8 Fighting + Level 3.6 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Blink Tloc 0% N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23170 Temple: D:4-7 Altars: Shops: D:4 : Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (75% to hit) You throw a dart. The dart barely misses the ogre. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (75% to hit) You throw a dart. The dart hits the ogre. The ogre is poisoned. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 75% to hit) You throw a dart. The dart hits the ogre. The ogre looks even sicker. The ogre is lightly wounded. You encounter a scorpion. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, haloed, 94% to hit) You throw a dart. The dart hits the ogre. The ogre is lightly wounded. Things that are here: a +0 club; a goblin corpse There is an open door here. Found a scroll labelled RIOSEV IDDAUN. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, haloed, 94% to hit) You throw a dart. The dart hits the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! The scorpion stings you. You slash the ogre! The ogre is almost dead. You kill the ogre! The scorpion stings you. You are poisoned. The scorpion poisons you! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........#....... #.........)....... #.........######## # #.........##....#######+##.## #.........)'................# #..........#.......<........# ##.#'##....#(...............# #.#. ##..##)s....##†..##..# . #. #####@.....##...# +......#.....# #......#.....# #......#.....# #......##...## #......##...# #......##.... #....?.# You could see a scorpion. Vanquished Creatures An ogre (D:4) Terence (D:2) 3 adders 2 ribbon worms (D:2) 2 hobgoblins A quokka (D:2) 2 ball pythons (D:3) 3 bats 8 goblins 3 kobolds 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:2 | Found the Charlatan's Orb {orb Charlatan} 118 | D:2 | Encountered Terence 141 | D:2 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 141 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 156 | D:2 | Killed Terence 157 | D:2 | Reached skill level 1 in Stealth 157 | D:2 | Reached XP level 3. HP: 4/29 MP: 3/3 278 | D:2 | Got the Charlatan's Orb {orb Charlatan} 515 | D:4 | Reached skill level 4 in Fighting 540 | D:4 | Found Behusug's Vocational Training. 555 | D:4 | Encountered an ogre 561 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 561 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 813 | D:4 | Killed an ogre 814 | D:4 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 814 | D:4 | Reached XP level 5. HP: 30/43 MP: 5/5 814 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms D:2: layout_rooms, basic_altar, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3_way, infiniplex_forest_pool, infiniplex_forest_end_2, minmay_tetromino_o4, uniq_terence D:3: layout_loops_cross, serial_shops, nicolae_shop_bimaterial_pillars D:4: layout_gridville, serial_shops, nicolae_shop_rolling_square, nicolae_shop_vocational, minivault_23, minmay_three_crescents Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.6 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 15 || 88 Melee: Falchion | 73 | 15 || 88 Throw: Dart | 1 | 5 || 6 Drink: Ambrosia | 1 | || 1 Armour: Robe | 21 | || 21 Ring mail | 18 | 8 || 26 Dodge: Dodged | 41 | 9 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 829 | 758 | 71 | 0 | 386 | 4 | 207.2 | Dungeon | 829 | 758 | 71 | 0 | 386 | 4 | 207.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 407 daAuts D:2: 253 daAuts D:4: 98 daAuts D:1: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+