Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 13334574074051022213 518 Marronie the Trooper (level 7, 11/59 HPs) Began as a Demonspawn Monk on Jan 26, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:03:25 (778 turns). Marronie the Trooper (Demonspawn Monk) Turns: 778, Time: 00:03:25 Health: 11/59 AC: 6 Str: 12 XL: 7 Next: 1% Magic: 7/7 EV: 10 Int: 10 God: Gold: 88 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) a - +0 rapier (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois + (33%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 2.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: horns 1, powered by death 2, powered by pain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 rapier of venom (weapon) Missiles e - a boomerang Armour b - a +0 cloak (worn) c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery f - a ring of poison resistance (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} Skills: * Level 6.5 Fighting + Level 4.6 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 0% N/A 78% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 65% 1 Martyr's Knell Necr/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26513 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate health from kills. You sometimes gain a little power by taking damage. Message History Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (haloed, chance to affect: 49%) The ogre resists with some effort. The ogre hits you with a +0 giant club. Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (haloed, chance to affect: 49%) The ogre resists with some effort. The now-empty wand crumbles to dust. Unknown command. You hit the ogre. The ogre is poisoned. You headbutt the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Okay, then. You puncture the ogre! The ogre looks as sick as possible! The ogre is severely wounded. The ogre closely misses you. You puncture the ogre! You kill the ogre! The gnoll closely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 giant club; an ogre corpse; an adder corpse You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll barely misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is lightly wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! You encounter a gnoll. It is wielding a +0 whip. You have reached level 7! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.#.......# #.####.#### #.#.......# # ##.##.#.##....# #. ...........#..# .. ##.##.#.##....# .#.# #.##.#.##.##.#####....## #......j.....)@......... .##.##.##.....######....## ....##.####.### .#.# ....).jO....# # $##.######...# #. #.S.# #5 #=..# ###. #...# . .. #...# You could see a gnoll (wandering). Vanquished Creatures A water moccasin (D:5) An ogre (D:5) 2 scorpions (D:4) 2 jellies (D:4) 2 hounds (D:4) 2 gnolls (D:5) 5 adders An ufetubus (D:5) 3 dart slugs 6 orcs 2 endoplasms (D:4) 2 hobgoblins 2 jackals (D:4) A quokka (D:5) 2 ball pythons (D:4) 2 goblins 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 91 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 91 | D:2 | Reached XP level 2. HP: 5/24 MP: 2/2 259 | D:4 | Reached skill level 1 in Stealth 263 | D:4 | Reached XP level 3. HP: 20/29 MP: 3/3 301 | D:5 | Entered Level 5 of the Dungeon 301 | D:5 | Encountered a water moccasin 334 | D:5 | Encountered an ogre 343 | D:4 | Reached skill level 4 in Fighting 347 | D:4 | Encountered a scorpion 354 | D:4 | Killed a scorpion 355 | D:4 | Reached XP level 4. HP: 38/38 MP: 4/4 372 | D:4 | Learned a level 2 spell: Blink 389 | D:4 | Reached skill level 5 in Fighting 389 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 389 | D:4 | Reached XP level 5. HP: 44/44 MP: 5/5 509 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 509 | D:4 | Reached XP level 6. HP: 45/51 MP: 6/6 741 | D:5 | Killed a water moccasin 742 | D:5 | Reached skill level 6 in Fighting 778 | D:5 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 778 | D:5 | Reached XP level 7. HP: 11/59 MP: 7/7 778 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, interstate_on_off D:2: layout_basic D:3: cheibrodos_thug_alley, layout_basic, uniq_robin D:4: layout_rooms, st_stairs_1 D:5: layout_loops_cross, nicolae_overflow_four_foyers_diagonal Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 | 1.0 Long Blades | 3 4 | 4.6 Dodging | 3 | 3.0 Fighting | 4 5 6 | 6.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 55 | 57 | || 112 Melee: Falchion | 22 | | || 22 Rapier | 33 | 57 | || 90 Headbutt | | 6 | || 6 Throw: Boomerang | | 6 | || 6 Evoke: Wand of paralysis | | 5 | || 5 Drink: Ambrosia | 1 | | || 1 Stab: Paralysed | | 1 | || 1 Armour: Robe | 41 | | || 41 Ring mail | 6 | 38 | || 44 Dodge: Dodged | 51 | 35 | || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 793 | 759 | 34 | 97 | 318 | 5 | 158.6 | Dungeon | 793 | 759 | 34 | 97 | 318 | 5 | 158.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 431 daAuts D:2: 163 daAuts D:5: 130 daAuts D:3: 53 daAuts D:1: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+