Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 423228741799424079 53 Marronie the Trooper (level 3, 11/30 HPs) Began as a Demonspawn Monk on Jan 26, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:45 (324 turns). Marronie the Trooper (Demonspawn Monk) Turns: 324, Time: 00:01:46 Health: 11/30 AC: 3 Str: 11 XL: 3 Next: 62% Magic: 3/3 EV: 6 Int: 10 God: Gold: 30 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: vertiginous A: claws 1, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) c - an orb of light (worn) Talismans d - the inkwell talisman of Carved Creativity {rF+ rN+ MP+4 Str+3} (You found it on level 1 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} Potions f - a potion of moonshine Skills: * Level 3.9 Fighting + Level 3.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 91% 3 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23669 Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The adder bites you. The orc priest looks encouraged for a moment. You slash the adder! The adder is almost dead. You feel less invigorated. You feel less confused. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You hit the orc priest. The orc priest is moderately wounded. You feel sick. The orc priest hits you with a +0 dagger. x2 You hit the orc priest. The orc priest is moderately wounded. You feel sick. You are no longer poisoned. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You hit the orc priest. You kill the orc priest! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ........###.#..#.# . ..............#.# o #. #............##.# #o#.###......#........# ..................##### #.#.......##..........# #.....$.............#.# #######o#......#....#.# #@#...........#.# #####..##..######.# ......[.....# #.# ...#######.#######.# . ###.........# #....######## ......#.# ####..#.# #..#.# You could see an orc. Vanquished Creatures An orc priest (D:4) An adder (D:4) A ribbon worm (D:2) 3 orcs (D:4) A hobgoblin (D:1) A quokka (D:1) 2 bats 3 kobolds (D:1) A rat (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Identified the inkwell talisman of Carved Creativity {rF+ | rN+ MP+4 Str+3} 110 | D:2 | Found a shimmering blue altar of Sif Muna. 123 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 123 | D:2 | Reached XP level 2. HP: 9/24 MP: 2/2 324 | D:4 | Reached skill level 1 in Stealth 324 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 324 | D:4 | Reached XP level 3. HP: 11/30 MP: 3/3 324 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, basic_altar, uniq_jessica D:3: kb_forest_paths, layout_basic, serial_shops, shop, minmay_misc_feat_doors D:4: layout_basic, mainiacjoe_overflow_chevrons, lemuel_tele_altar, uniq_ijyb, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.9 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Falchion || 47 Drink: Curing || 1 Ambrosia || 1 Moonshine || 1 Armour: Robe || 8 Leather armour || 25 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 299 | 32 | 0 | 153 | 4 | 82.8 | Dungeon | 331 | 299 | 32 | 0 | 153 | 4 | 82.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 110 daAuts D:1: 110 daAuts D:4: 77 daAuts D:3: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+