Dungeon Crawl Stone Soup version 0.35-a0-1-g231e7417e9 (webtiles) character file. Game seed: 11698113754276348332 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Jan 27, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:20 (40 turns). Marronie the Trooper (Demonspawn Monk) Turns: 40, Time: 00:00:20 Health: 22/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a scarf of harm c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11960 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found a staircase leading out of the dungeon. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter a ball python. Found 13 gold pieces. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards a monster! You encounter a quokka. Found a runed scarf and a leather armour. You see here a +0 leather armour. d - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. Unknown command. You open the door. There is an open door here. You encounter an adder. The adder hisses angrily. You see here a scarf of harm. b - a scarf of harm You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. r.... .##..# ####.##..# +..#.##..# #....##..# #....##..# #........#### #.........@.# #....##...†.### +....'.......... #.[..##.....#### #....##.#...... ........##.#..#### ...##.########..# ... #. ##..# .. ## ...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 40 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 40 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 2 | 20.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 2 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 36 daAuts D:1: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+