Marronie Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, -3, D:1) a ball python corpse (skeletalised by now) (36, -40, D:1) an elf corpse (skeletalised by now) (42, -38, D:1) a +0 dagger (50, -18, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 9, D:2) a hound corpse (3, 2, D:2) a +0 sling (19, -22, D:2) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (27, -16, D:2) a +0 hand axe (28, 1, D:2) a +0 dagger (31, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -9, D:2) an adder corpse (skeletalised by now) (36, -6, D:2) a +0 hand axe