Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 7984672528162956214 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Jan 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (126 turns). Marronie the Trooper (Demonspawn Monk) Turns: 126, Time: 00:00:27 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fear {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11869 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You barely miss the frilled lizard. The frilled lizard misses you. The frilled lizard closely misses you. The jackal leaves your sight. You hit the frilled lizard. You kill the frilled lizard! The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! Items here: ††††. HP restored. You encounter a hobgoblin. Found a stone staircase leading down. The hobgoblin shouts! You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. c - a scroll labelled LEBEIF CUDOJ There is a stone staircase leading down here. You climb downwards. You encounter a ball python. The ball python hisses angrily. Found a pair of boots and a ring mail. Found a stone staircase leading down. There is a stone staircase leading up here. You barely miss the ball python. The ball python bites you. The ball python barely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.### ####..... ......... ##........ ##......... ##.......... ##..†........ ..#[..@........ #.......<....... #.....##.......[ ##.#.. #........ #... ......... .... .>....... .... .......... ##.. #......... #......... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:2) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 126 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 126 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 26 Melee: Falchion || 26 Armour: Robe || 15 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 119 | 11 | 0 | 69 | 2 | 65.0 | Dungeon | 130 | 119 | 11 | 0 | 69 | 2 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts D:2: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+