Marronie Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 0, D:1) a bat corpse (skeletalised by now) (14, 1, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 6, D:3) a ball python corpse (skeletalised by now) (22, -16, D:3) a +0 hand axe (27, -13, D:3) a +1 vampiric dagger a +0 chain mail (28, -15, D:3) a +0 robe a +0 falchion a +0 flail (28, -14, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (28, -13, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (29, -14, D:3) a +0 club an orc corpse (skeletalised by now) (35, -13, D:3) a bat corpse (skeletalised by now) (46, -8, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, 10, D:4) an adder corpse (skeletalised by now) (18, -10, D:4) a +0 club a goblin skeleton (19, -2, D:4) a +0 dagger a goblin skeleton (19, -1, D:4) a +0 short sword (25, 18, D:4) an adder corpse (skeletalised by now) (25, 19, D:4) a hobgoblin corpse (skeletalised by now) (28, -14, D:4) a +0 whip (29, -13, D:4) an adder corpse (skeletalised by now) (33, -6, D:4) a +0 dagger a goblin skeleton (35, 25, D:4) a +0 club (36, -13, D:4) a +0 dagger (37, -7, D:4) a +0 ring mail (46, -5, D:4) a +0 dagger 2 stones a kobold skeleton (49, 0, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (59, -1, D:4) a +0 mace Level 5 of the Dungeon (7, -12, D:5) a hound corpse (skeletalised by now) (9, -37, D:5) an adder skeleton (13, 2, D:5) a storm talisman (24, -10, D:5) a +0 vampiric short sword a +0 ring mail an orc corpse (skeletalised by now) (32, -15, D:5) a +0 sling (33, -45, D:5) a +0 robe (35, -29, D:5) a +0 chain mail (47, -4, D:5) a +0 club a +0 leather armour (50, -12, D:5) a +2 mace of draining a +0 leather armour an orc skeleton (54, 3, D:5) the inkwell talisman "Zapyruk" {Rampage rElec rF- Will+} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (64, -11, D:5) a +0 scale mail (64, -4, D:5) a parchment of Blink Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (3, 15, D:6) a +0 giant spiked club an ogre skeleton (11, 8, D:6) a +0 mace (14, -6, D:6) a +0 flail a +0 leather armour an orc skeleton (15, -6, D:6) a +0 dagger a +0 leather armour (15, -5, D:6) a +0 short sword an orc skeleton (16, -5, D:6) a +0 falchion a +0 whip an orc skeleton (33, 23, D:6) a +0 robe (43, -6, D:6) a +0 giant club (57, -19, D:6) a +0 spear (57, 12, D:6) a +0 hand axe a +0 leather armour (58, -20, D:6) a +0 spear (61, -18, D:6) a +0 whip (64, -15, D:6) a +0 halberd a +0 whip a +0 whip a +0 robe (65, 6, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -1, D:7) a +0 kite shield (6, 3, D:7) a +0 leather armour (16, 8, D:7) a +1 spectral quarterstaff (29, -7, D:7) a +0 spear (30, -7, D:7) a +0 whip a +0 club a +0 robe a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, -8, D:7) a +0 whip a +0 flail (31, -7, D:7) a +1 flail of protection (33, -16, D:7) a potion of might the Ecumenical Temple