Marronie Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -19, D:1) a +0 plate armour (8, -16, D:1) a +0 robe (8, -15, D:1) a +0 short sword (12, 4, D:1) a +0 dagger (19, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 16, D:1) a quokka corpse (skeletalised by now) (21, 16, D:1) a +0 dagger (24, -8, D:1) a +0 dagger (27, 9, D:1) a hobgoblin corpse (skeletalised by now) (31, 17, D:1) a +1 dagger of draining Level 2 of the Dungeon (2, -1, D:2) a +0 rapier (9, -18, D:2) a +5 ring of evasion (9, -14, D:2) 2 potions of curing Level 3 of the Dungeon (19, -2, D:3) a +0 falchion (21, 4, D:3) a +0 falchion (24, -43, D:3) a bat corpse (skeletalised by now) (31, -19, D:3) a +0 trident (35, -46, D:3) 9 gold pieces (36, -29, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -29, D:3) a +0 sling (40, -23, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) a sewer (0, 0, Sewer) a frilled lizard skeleton (5, 4, Sewer) a potion of moonshine (5, 6, Sewer) 2 potions of moonshine (5, 7, Sewer) a +0 helmet (9, 12, Sewer) a river rat corpse (13, 15, Sewer) a quokka corpse (skeletalised by now) (17, 25, Sewer) a ball python corpse (skeletalised by now) (17, 26, Sewer) a jackal corpse (skeletalised by now) (18, 26, Sewer) a ball python corpse (skeletalised by now) (19, 3, Sewer) a frilled lizard corpse (skeletalised by now)