Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 whip a rat corpse (skeletalised by now) (3, -7, D:1) a +0 dagger (3, -6, D:1) a hobgoblin corpse (skeletalised by now) (13, -9, D:1) a +0 robe (18, -7, D:1) a +0 club (21, -5, D:1) a ball python corpse (skeletalised by now) (21, 17, D:1) a staff of necromancy (23, -4, D:1) a +0 dagger (25, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (0, 2, D:2) a +0 club a goblin corpse (9, 4, D:2) a scroll of amnesia Level 4 of the Dungeon [Shop] Ushis's Antique Weapon Emporium the +9 mace of Henaagom {flame, Str+3 Dex+3 Stlth+} (2256 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe of venom (173 gold) a +0 sling (46 gold) a +1 dagger of venom (291 gold) a +0 flail (108 gold) a +0 dagger (62 gold) a +1 short sword of draining (384 gold) a +3 shortbow of flaming (694 gold) a +0 morningstar (186 gold) (5, -4, D:4) a +0 chain mail (10, -2, D:4) a +0 whip (12, -1, D:4) a ribbon worm corpse (14, -8, D:4) a +0 hand axe (20, 3, D:4) a +0 dagger (21, 7, D:4) a +0 short sword (27, -2, D:4) a +0 chain mail