Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 flail (12, -13, D:1) a +0 club (21, -10, D:1) a +0 robe (22, -6, D:1) a rat corpse (skeletalised by now) (22, -5, D:1) a quokka corpse (skeletalised by now) (23, -4, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (17, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -2, D:3) a +0 club (5, -1, D:3) a +0 club a +0 dagger a hobgoblin corpse a goblin corpse (6, -1, D:3) a frilled lizard corpse Level 4 of the Dungeon [Shop] Askuz's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of silence (unknown) (123 gold) a scroll of noise (unknown) (13 gold) a scroll of fog (unknown) (52 gold) a scroll of noise (unknown) (13 gold) a scroll of immolation (unknown) (52 gold) a scroll of fear (unknown) (52 gold) a scroll of enchant weapon (unknown) (97 gold) (1, -20, D:4) a +0 spear (7, 0, D:4) a +0 whip (19, 11, D:4) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (25, -4, D:4) a +0 club a goblin corpse (27, -13, D:4) a +0 mace (35, -16, D:4) a scroll of identify (41, -10, D:4) 10 gold pieces