Marronie Level 1 of the Dungeon (3, 15, D:1) a +0 dagger (9, -1, D:1) a ball python skeleton (10, 1, D:1) a rat skeleton (16, 11, D:1) a +0 dagger a hobgoblin skeleton (19, -4, D:1) a bat skeleton (20, -10, D:1) a +0 robe a +0 club a goblin skeleton (24, -13, D:1) a +2 whip of electrocution (29, -9, D:1) an adder skeleton (31, -11, D:1) an orb of attunement (33, -2, D:1) a ball python skeleton (33, -1, D:1) a +0 whip a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -4, D:2) a +0 club (9, 3, D:2) a +0 club (18, -14, D:2) a +0 ring mail (18, 5, D:2) a +0 robe (30, 1, D:2) a +0 leather armour (33, 30, D:2) a +5 ring of evasion (40, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, -21, D:3) a bat skeleton (17, -14, D:3) a +0 dagger a kobold skeleton (24, -2, D:3) a +0 club (25, -18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, -18, D:3) a ball python corpse (skeletalised by now) (28, -16, D:3) a +0 leather armour (30, -17, D:3) a +0 spear Level 4 of the Dungeon (2, -31, D:4) 4 large rocks (6, -12, D:4) a hobgoblin skeleton (13, 10, D:4) a +0 dagger (15, -33, D:4) a +0 great sword (17, -35, D:4) a +0 flail (24, -6, D:4) a +6 ring of dexterity (29, -44, D:4) a +0 leather armour (30, -28, D:4) a +0 dagger (42, -29, D:4) an inkwell talisman (49, -4, D:4) 10 gold pieces (50, -3, D:4) a +0 trident (51, -2, D:4) 17 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 14, D:5) a ring of poison resistance (19, 19, D:5) a +0 sling (19, 32, D:5) a +0 great mace (21, 2, D:5) a +0 shortbow (23, 24, D:5) a +0 ring mail (24, 12, D:5) a +0 giant club (27, 7, D:5) a +0 robe (28, 44, D:5) a +0 club (31, 14, D:5) a +1 mace of concussion (39, 11, D:5) a +0 spear a +0 flail (40, 10, D:5) a +2 spear of flaming a +0 scale mail a +0 buckler a +0 club (40, 11, D:5) a +0 whip (41, 13, D:5) a +0 short sword (41, 41, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 4, D:6) a +0 falchion {Hans} (6, 27, D:6) a +4 scythe of freezing a +0 robe (19, 23, D:6) a +0 whip (23, 7, D:6) a +0 giant club (24, 6, D:6) a +0 falchion {Hwan} a +1 robe of willpower (25, 6, D:6) a +0 short sword a +0 ring mail (29, 15, D:6) a +0 spear (30, 14, D:6) a +0 whip (30, 15, D:6) a +0 flail a +0 spear (31, 14, D:6) a +0 falchion a +0 robe (31, 15, D:6) a +2 spear of entangling a +0 scale mail (34, 8, D:6) a +0 hand axe (34, 15, D:6) a +0 quarterstaff (36, 22, D:6) a +3 trident of draining a +0 robe an orb of energy (43, 18, D:6) a +0 giant spiked club (44, 31, D:6) a +0 whip (44, 37, D:6) 5 potions of moonshine (52, -14, D:6) a scarab talisman Level 7 of the Dungeon Level 8 of the Dungeon (3, -2, D:8) a +0 spear of venom a +0 scale mail (4, -4, D:8) a +0 club (4, -3, D:8) a +0 spear (5, 2, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -8, D:9) a potion of moonshine (1, -1, D:9) a +0 dagger a +0 scale mail (1, 0, D:9) a +0 club a +0 ring mail (2, 0, D:9) a +0 arbalest a +0 halberd a +0 plate armour a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 club a +0 leather armour Level 11 of the Dungeon the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) the -2 helmet of the Mauling Gods {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (2, 0, Gauntlet) a potion of invisibility (3, 0, Gauntlet) 2 scrolls of identify (12, 0, Gauntlet) a parchment of Hailstorm (14, 0, Gauntlet) a scroll of silence (15, 0, Gauntlet) a ring of positive energy (15, 16, Gauntlet) a manual of Dodging (15, 19, Gauntlet) 2 potions of magic (21, 0, Gauntlet) a parchment of Starburst (24, 0, Gauntlet) the +0 hat "Bezun" {rF+ Regen+ Dex+3} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (29, 0, Gauntlet) a potion of mutation (32, 14, Gauntlet) a potion of magic (33, 14, Gauntlet) a +2 cloak of poison resistance (unseen) (33, 18, Gauntlet) 5 gold pieces (40, 8, Gauntlet) a +3 sling of freezing (unseen) (41, 6, Gauntlet) a scroll of summoning (41, 7, Gauntlet) a ring of poison resistance (47, 0, Gauntlet) a staff of fire (unseen) (47, 19, Gauntlet) the +1 pair of gloves of Byirphuf {Rampage rN+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (47, 20, Gauntlet) a parchment of Rimeblight (48, 0, Gauntlet) a ring of magical power (50, 0, Gauntlet) a scroll of fog (59, 0, Gauntlet) a potion of invisibility (60, 0, Gauntlet) the +1 hat "Huzom" {Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (62, 0, Gauntlet) 33 gold pieces