Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 11748483144737335127 66 Marronie the Slasher (level 4, 0/35 HPs) Began as a Coglin Monk on Feb 1, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:07 (916 turns). Marronie the Slasher (Coglin Monk) Turns: 916, Time: 00:02:07 Health: 0/35 AC: 2 Str: 11 XL: 4 Next: 15% Magic: 4/4 EV: 12 Int: 10 God: Gold: 66 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword {Ishpreet} rCold . . . (100%) b - +0 falchion {Agam} rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: confused, lethally poisoned (0 -> -25), ambrosia-drunk, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ishpreet} b - a +0 falchion (offhand) {Agam} Missiles d - 3 javelins (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - a potion of magic {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting * Level 4.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Petrify Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23078 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the water moccasin with your +0 falchion. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 long sword. The water moccasin closely misses you. You miss the water moccasin with your +0 long sword. The water moccasin is lightly wounded. You barely miss the water moccasin with your +0 falchion. The water moccasin bites you. The water moccasin bites you but does no damage. You hit the water moccasin with your +0 long sword. The water moccasin is moderately wounded. You miss the water moccasin with your +0 falchion. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You hit the water moccasin with your +0 long sword. The water moccasin is heavily wounded. You slash the water moccasin with your +0 falchion! You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin with your +0 falchion. The water moccasin is almost dead. You miss the water moccasin with your +0 long sword. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. You miss the water moccasin with your +0 long sword. The water moccasin is almost dead. You miss the water moccasin with your +0 falchion. You die... ##. # #..# .## #...# #..## ....#####..... #..........!. #........... ##.......... #...@S...... ##.)#######.. #..## #### #..## ##... ##..## .... ##..## #### #.. ##..#####..# #. ##........## ##. ### #######...######.. You could see a water moccasin. Vanquished Creatures A jelly (D:4) An adder (D:2) A shadow imp (D:4) A ribbon worm (D:2) An orc (D:4) 4 endoplasms 2 hobgoblins 3 ball pythons A frilled lizard (D:2) A goblin (D:4) 2 kobolds (D:2) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 100 | D:2 | Reached XP level 2. HP: 14/24 MP: 2/2 408 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 729 | D:4 | Reached skill level 4 in Long Blades 729 | D:4 | Reached skill level 1 in Stealth 782 | D:4 | Reached XP level 4. HP: 34/35 MP: 4/4 906 | D:4 | Encountered a water moccasin 908 | D:4 | Identified the +5 whip "Betus" {vamp, +Blink Will+ rCorr | Str+5} 916 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic D:2: layout_loops_corners, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_crossing, columned_hall_lemuel D:3: layout_basic, gammafunk_temple_overflow_wave, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund, uniq_robin D:4: layout_layer_cave, mainiacjoe_overflow_paths, lemuel_zombie_altar_yredelemnul, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.1 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 8 || 52 Melee: Falchion | 44 | 7 || 51 Long sword | | 8 || 8 Throw: Javelin | 3 | || 3 Drink: Ambrosia | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 16 | 9 || 25 Dodge: Dodged | 19 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 921 | 903 | 18 | 0 | 681 | 4 | 230.2 | Dungeon | 921 | 903 | 18 | 0 | 681 | 4 | 230.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 499 daAuts D:4: 314 daAuts D:1: 90 daAuts D:3: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+