Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 13710578505248470439 28 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (132 turns). Marronie the Trooper (Demonspawn Monk) Turns: 132, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 96% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11865 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You encounter a quokka. The helpless quokka fails to defend itself. You hit the quokka but do no damage. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! HP restored. You see here a quokka corpse. As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter Jessica the Apprentice Sorceress. She is wielding a +2 club. Jessica shouts! You hit Jessica but do no damage. Jessica closely misses you. You slash Jessica! Jessica is almost dead. Jessica closely misses you. You slash Jessica! You kill Jessica! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #)# ###@# #...# #.### #.# #.# #.# #.# #<# #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:2 | Encountered Jessica 131 | D:2 | Killed Jessica 132 | D:2 | Reached skill level 1 in Stealth 132 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 132 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 132 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, dk_noncrumbling_3, nrook_mini_backslash, roderic_lattice_a D:2: layout_loops_ring, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Falchion || 10 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 127 | 7 | 0 | 101 | 2 | 67.0 | Dungeon | 134 | 127 | 7 | 0 | 101 | 2 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+