Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 13754159481571915269 9 Marronie the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on Feb 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (26 turns). Marronie the Trooper (Demonspawn Monk) Turns: 26, Time: 00:00:13 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5973 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Welcome, Marronie the Demonspawn Monk. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! Found a parchment of Infestation. The gnoll hits you with a +0 spear! Ouch! That really hurt! You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The gnoll misses you. You bump into the rock wall. The gnoll closely misses you. You completely miss the gnoll. The gnoll is severely wounded. You feel less invigorated. You feel less confused. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear! You barely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... ...j. ...... ......### ......+.# :....#.# #...###### #.....)@.+ #...###### #...# #ß.ß# # #####.## #.#.#.#.# #.......# #...<...# #.......# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 26 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, hangedman_feature_mirror, item_on_display_a_b Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Drink: Ambrosia || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+