Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 10496883674102438916 13 Marronie the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Monk on Feb 1, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:29 (127 turns). Marronie the Trooper (Demonspawn Monk) Turns: 127, Time: 00:00:29 Health: 11/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 12 Int: 10 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (11 -> 10) A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of silence {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17869 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. d - a scroll labelled ORONUTECAUPE There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 17 gold pieces. You encounter a ball python. The ball python hisses angrily. You encounter a kobold. It is wielding a +0 dagger. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! You see here a ball python corpse. You slash the kobold! You kill the kobold! You see here a +0 dagger. You now have 27 gold pieces (gained 10). You encounter an adder. Found 9 gold pieces. The adder hisses angrily. You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You encounter a ribbon worm. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##.# .$# ... ###.### .## ..... .....###.######.# .w....†@........# .######.....###.# #..##.# #.# #..##.###.# #..##.##..# ...##.##..# ##.###.##..## #.# #......# ####)..# You could see a ribbon worm. Vanquished Creatures An adder (D:3) 2 jackals (D:1) A ball python (D:3) A kobold (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 127 | D:3 | Reached XP level 2. HP: 11/24 MP: 2/2 127 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_shallow_snake_nest D:2: layout_basic, minmay_rat_gold_closets D:3: layout_loops_ring, nicolae_tso_swordbearing_angel, zin_purify Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 116 | 14 | 0 | 65 | 3 | 43.3 | Dungeon | 130 | 116 | 14 | 0 | 65 | 3 | 43.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts D:3: 43 daAuts D:2: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+