Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 15529986090252518323 30 Marronie the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Monk on Feb 1, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:36 (136 turns). Marronie the Trooper (Demonspawn Monk) Turns: 136, Time: 00:00:37 Health: 29/29 AC: 2 Str: 11 XL: 3 Next: 3% Magic: 3/3 EV: 12 Int: 10 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of regeneration (worn) Scrolls c - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia d - a potion of invisibility {unknown} Skills: * Level 3.5 Fighting + Level 2.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 36% 1 Scorch Fire 0% 2d5 50% 2 Searing Ray Conj 0% 2d4 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17861 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the floor. You encounter a rat and a kobold. The kobold is quivering stones. The rat squeaks loudly. The kobold shouts! You hear a bark! You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. You start waiting. A kobold comes into view. The kobold throws a stone. The stone misses you. The kobold hits you with a +0 club. The rat leaves your sight. You slash the kobold! You kill the kobold! You hit the rat. You kill the rat! Things that are here: a +0 club; 4 stones; a kobold corpse Things that are here: a +0 club; 4 stones; a kobold corpse You start waiting. Jessica comes into view. Jessica mumbles something strange. You barely miss Jessica. Jessica hits you with a +0 club. You hit Jessica. Jessica is heavily wounded. Jessica barely misses you. You slash Jessica! You kill Jessica! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##........ ########....#### ............# ............# ............# ########....#####.## #....).@>.... #...)#....... #...@#....... ####.#....... #+#....... .....#. .....# ..#... There were no monsters in sight! Vanquished Creatures Jessica (D:3) 2 jackals (D:1) A kobold (D:3) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:3 | Encountered Jessica 135 | D:3 | Killed Jessica 136 | D:3 | Reached skill level 1 in Stealth 136 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 136 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 136 | D:3 | Reached XP level 3. HP: 29/29 MP: 3/3 136 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, infiniplex_forest_clump_C, infiniplex_forest_end_2, interstate_on_off, minmay_misc_feat_room, chequers_serial_rivers_marsh D:2: serial_bayou_shore_a, layout_basic, hangedman_abyss_or_decor_lesser_grid, minivault_25, eino_tiny_chamber, uniq_terence D:3: layout_basic, nicolae_overflow_crystal_walls, lemuel_crystal_altar, mainiacjoe_overflow_paths, due_unseen_surprise, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 127 | 11 | 3 | 36 | 3 | 46.0 | Dungeon | 138 | 127 | 11 | 3 | 36 | 3 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts D:3: 32 daAuts D:2: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+