Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 9955889184142936190 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 2, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:04 (170 turns). Marronie the Trooper (Demonspawn Monk) Turns: 170, Time: 00:01:05 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 14 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) e - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 leather armour (worn) c - an orb of light e - a +0 buckler (worn) Potions d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth + Level 0.0 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 75% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11826 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Found a buckler. You see here a +0 buckler. e - a +0 buckler You start removing your armour. You continue removing your orb of light. x5 You finish removing your orb of light. You start putting on your armour. You continue putting on your +0 buckler. x5 You finish putting on your +0 buckler. You encounter a hobgoblin. The hobgoblin shouts! You completely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. Okay, then. Found a leather armour. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You drop a +0 robe. You see here a +0 leather armour. b - a +0 leather armour You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You open the door. You encounter a goblin and a quokka. You closely miss the quokka. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .. ####. #.....########### ...g..†@........# #.....#########.# #.... #.# #... #[# ### ##########.# #........#.# ###.######.#.# ............# #####+# ##.#.##.#.#.# You could see a goblin (asleep). Vanquished Creatures A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 170 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 170 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 170 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, basic_altar, uniq_robin Action || total ---------------------------++------- Attack: Normal || 27 Melee: Falchion || 27 Throw: Boomerang || 3 Drink: Ambrosia || 1 Armour: Robe || 18 Leather armour || 1 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 171 | 2 | 0 | 67 | 2 | 86.5 | Dungeon | 173 | 171 | 2 | 0 | 67 | 2 | 86.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 100 daAuts D:1: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+