Marronie Level 1 of the Dungeon (6, -2, D:1) a hobgoblin corpse (skeletalised by now) (7, -1, D:1) a hobgoblin corpse (skeletalised by now) (10, 2, D:1) a +0 dagger 3 stones (12, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 1, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (26, -18, D:1) a human skeleton (27, -15, D:1) a human skeleton (30, -16, D:1) a human skeleton (30, -5, D:1) a frilled lizard corpse (skeletalised by now) (30, -2, D:1) a bat corpse (skeletalised by now) (31, -13, D:1) a human skeleton (33, -19, D:1) a human skeleton (34, -17, D:1) a human corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a ball python corpse (skeletalised by now) (8, 25, D:2) a rat corpse (skeletalised by now) (15, -2, D:2) an orb of light (16, 13, D:2) a +0 dagger (20, 26, D:2) the felid corpse of Natasha (skeletalised by now) (23, 0, D:2) the ring "Ydaywk" {rPois AC+4 Int+2 Dex+5} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (26, 29, D:2) a +0 robe (37, 24, D:2) a scroll of revelation Level 3 of the Dungeon Level 4 of the Dungeon (0, 6, D:4) a clockroach corpse (1, 7, D:4) a +0 club (12, 1, D:4) a hobgoblin corpse (21, 0, D:4) a dart slug corpse (22, 0, D:4) a +0 club 4 stones