Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -1, D:1) a frilled lizard corpse (skeletalised by now) (5, 13, D:1) a +0 leather armour (9, 1, D:1) a bat corpse (skeletalised by now) (12, 9, D:1) a hobgoblin corpse (skeletalised by now) (16, 15, D:1) a +0 robe (25, 24, D:1) a +0 scale mail (28, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, -16, D:2) a frilled lizard corpse (skeletalised by now) (3, -6, D:2) a rat corpse (skeletalised by now) (4, -16, D:2) a +0 dagger (6, -16, D:2) a +0 robe (9, -1, D:2) a +0 sling (14, -15, D:2) a +0 falchion (26, -11, D:2) 3 stones (27, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xejiuxt's Weapon Emporium a +0 great sword (140 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +1 short sword of flaming (173 gold) a +0 long sword (49 gold) the +6 dagger of Descent {reap, Dex+2} (604 gold) Dex+2: It affects your dexterity (+2). the +8 trident of the Octopus King {venom, rElec rPois} (873 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 dagger of electrocution (98 gold) a +0 flail (49 gold) a +0 hand axe (42 gold) a +0 great sword (140 gold) (5, -7, D:3) 3 stones (8, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (9, -15, D:3) a +0 mace a +0 leather armour (9, -13, D:3) a +0 club (10, -13, D:3) an adder corpse (skeletalised by now) (11, -14, D:3) a +0 club (12, -13, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a medusa talisman (10, 17, D:4) a hound corpse (11, 16, D:4) a +0 club (17, -15, D:4) 6 stones (17, -10, D:4) a +0 club (17, 14, D:4) an adder corpse (skeletalised by now) (20, 17, D:4) an adder corpse (26, 23, D:4) a hobgoblin corpse an adder corpse (27, 19, D:4) a +0 leather armour (27, 22, D:4) a howler monkey corpse (45, 6, D:4) 10 gold pieces a +0 short sword a +0 dagger a +0 dagger a +0 chain mail an orc corpse