Marronie Level 1 of the Dungeon (0, 0, D:1) a stone (1, -10, D:1) a bat corpse (skeletalised by now) (1, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -8, D:1) a hobgoblin corpse (skeletalised by now) (17, -20, D:1) a rat corpse (skeletalised by now) (17, -17, D:1) a +0 leather armour (22, -4, D:1) a +0 leather armour (25, -15, D:1) a bat corpse (skeletalised by now) (29, -8, D:1) a hobgoblin corpse (skeletalised by now) (33, -1, D:1) a +0 robe (38, -5, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a +0 scale mail (45, -5, D:1) a +0 club Level 2 of the Dungeon (1, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 1, D:2) an adder corpse (13, -1, D:2) a stone (13, 18, D:2) a +0 falchion (15, 20, D:2) a frilled lizard corpse (15, 21, D:2) a quokka corpse (17, 30, D:2) a scroll of identify (19, 17, D:2) a bat corpse (20, -2, D:2) a +0 leather armour (23, 22, D:2) 3 stones (28, 16, D:2) 6 stones (33, 12, D:2) a +0 dagger