Marronie Level 1 of the Dungeon (0, 0, D:1) a stone (1, -2, D:1) a +0 short sword (2, -10, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a +0 dagger (9, -12, D:1) a hobgoblin corpse (skeletalised by now) (16, -16, D:1) a rat corpse (skeletalised by now) (17, -17, D:1) a +0 leather armour (18, -20, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, -18, D:1) a frilled lizard corpse (skeletalised by now) (22, -4, D:1) a +0 leather armour (29, -8, D:1) a hobgoblin corpse (skeletalised by now) (33, -1, D:1) a +0 robe (38, -5, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a +0 scale mail (45, -5, D:1) a +0 club Level 2 of the Dungeon (0, 2, D:2) a +0 dagger (3, 17, D:2) a +0 robe (6, 17, D:2) a hobgoblin corpse (11, 18, D:2) a +0 falchion (13, -1, D:2) a stone (17, 30, D:2) a scroll of identify (20, -2, D:2) a +0 leather armour (23, 18, D:2) a bat corpse (23, 22, D:2) 3 stones (34, -4, D:2) a +0 buckler