Marronie Level 1 of the Dungeon (0, 0, D:1) a stone (1, -7, D:1) a +0 short sword (6, -8, D:1) a bat corpse (17, -17, D:1) a +0 leather armour (18, -20, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, -19, D:1) a bat corpse (skeletalised by now) (22, -4, D:1) a +0 leather armour (26, -15, D:1) a bat corpse (skeletalised by now) (33, -1, D:1) a +0 robe (35, -9, D:1) a quokka corpse (skeletalised by now) (38, -5, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a +0 scale mail (45, -5, D:1) a +0 club Level 2 of the Dungeon (3, 17, D:2) a +0 robe (9, -1, D:2) a +0 dagger (10, 19, D:2) a frilled lizard corpse (11, 18, D:2) a +0 falchion (12, 1, D:2) an adder corpse (13, -1, D:2) a stone (17, 30, D:2) a scroll of identify (20, -2, D:2) a +0 leather armour (23, 22, D:2) 3 stones (34, -4, D:2) a +0 buckler