Dungeon Crawl Stone Soup version 0.35-a0-71-g137d089076 (webtiles) character file. Game seed: 2728459918900188830 8 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Feb 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (254 turns). Marronie the Trooper (Demonspawn Monk) Turns: 254, Time: 00:00:32 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 16 God: Gold: 31 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of faith Stlth + e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: faith @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of faith (worn) e - a +6 ring of intelligence (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5744 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History There is an open door here. You encounter a rat. You see here 9 gold pieces. You now have 31 gold pieces (gained 9). You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. The goblin shouts! Search for what [? for help]? . You encounter a bat. There is a stone staircase leading down here. You hit the goblin. The goblin is moderately wounded. The bat hits you. You encounter a rat. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! The bat barely misses you. You hit the bat. You kill the bat! There is a stone staircase leading down here. The rat squeaks loudly. You hear a shout! You encounter a ball python. You hit the rat. You kill the rat! The ball python hisses angrily. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You hit the ball python. You kill the ball python! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. . #. ## .###. .. .... ###.##..## .........# ##...#.#)###### ......†..>....# .#...#.@.####.# ###### ## #)†.##...# #....# ......#.#.# #.##.. ...#...##.### ##.#### #.#.#...###.# #.## # # # #...# #.## ##.# # ##... ##.# #.## ## ...# #.###.# .. ##.#.## ## There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 254 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 254 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, grunt_decor_clamped Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 254 | 2 | 0 | 192 | 1 | 256.0 | Dungeon | 256 | 254 | 2 | 0 | 192 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+