Dungeon Crawl Stone Soup version 0.35-a0-94-gd57cf6e2a9 (webtiles) character file. Game seed: 11423382834644556234 37 Marronie the Trooper (level 3, 15/29 HPs) Began as a Demonspawn Monk on Feb 23, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (425 turns). Marronie the Trooper (Demonspawn Monk) Turns: 425, Time: 00:01:25 Health: 15/29 AC: 5 Str: 11 XL: 3 Next: 21% Magic: 3/3 EV: 10 Int: 10 God: Gold: 50 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +5 dagger of Welfare {drain, rPois rN+ rCorr} rCold . . . (100%) c - orb {Light} rNeg + . . (50%) b - +0 ring mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . d - melded +0 pair of boots Will ..... (no amulet) Stlth + e - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.08/turn f - quill talisman %: no passive effects @: quill-form, flying, glowing A: quills, horns 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - the +5 dagger of Welfare (weapon) {drain, rPois rN+ rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour b - a +0 ring mail (worn) c - an orb of light (worn) d - a +0 pair of boots (melded) Jewellery e - a ring of flight (worn) Talismans f - a quill talisman (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.4 Fighting + Level 3.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11579 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a pair of small horns on your head. A meltable shield of frost defends you. (SH +4) Message History You kill the goblin! You barely miss Robin. Robin is moderately wounded. Robin throws the hobgoblin at you! You encounter a goblin. It is wielding a +0 dagger. The hobgoblin hits you. You hit Robin. You drain Robin. Robin is severely wounded. The goblin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin closely misses you. You barely miss Robin. Robin is heavily wounded. Robin hits you with a +4 dagger. The hobgoblin barely misses you. You hit Robin. Robin is severely wounded. Robin closely misses you. You block the hobgoblin's attack. You barely miss Robin. Robin is severely wounded. You block Robin's attack. The hobgoblin hits you. You puncture Robin! You kill Robin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! You hit the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! You barely miss the goblin. Your headbutt misses the goblin. The goblin barely misses you. You puncture the goblin! You kill the goblin! Items here: )))) [[ ††. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##..#.# #....)..# . # #####.### ..## ##'## .#.. ##...## ... ##.....## #.# #.......## ##..##.#. #.........####........ .'.........').@......# ###.........####...#.## ##.......## ##.## ##.....## ## ##...## ##'# #. # There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:2) 4 hobgoblins A bat (D:2) 6 goblins (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 132 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 133 | D:2 | Identified the +5 dagger of Welfare {drain, rPois rN+ | rCorr} 363 | D:2 | Reached skill level 1 in Stealth 397 | D:2 | Encountered Robin 419 | D:2 | Killed Robin 420 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 420 | D:2 | Reached XP level 3. HP: 14/29 MP: 3/3 425 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_cross, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_zigzag_2, infiniplex_forest_end_3, infiniplex_forest_lined_room_, infiniplex_forest_pool, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_1 D:2: layout_loops_corners, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Dodging | 3 | 3.0 Long Blades | 3 | 3.1 Fighting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Falchion || 17 Dagger || 36 Stab: Sleeping || 1 Armour: Robe || 9 Ring mail || 15 Dodge: Dodged || 28 Block: Other || 7 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 413 | 7 | 0 | 212 | 2 | 210.0 | Dungeon | 420 | 413 | 7 | 0 | 212 | 2 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 357 daAuts D:1: 63 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+