Dungeon Crawl Stone Soup version 0.35-a0-100-g4ab6c2afdc (webtiles) character file. Game seed: 13553295124085918251 532 Marronie the Trooper (level 7, 33/57 HPs) Began as a Demonspawn Monk on Feb 23, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:57 (1913 turns). Marronie the Trooper (Demonspawn Monk) Turns: 1913, Time: 00:04:58 Health: 33/57 AC: 10 Str: 11 XL: 7 Next: 4% Magic: 7/7 EV: 10 Int: 11 God: Gold: 120 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . (100%) a - +0 long sword (elec) rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (33 -> 29), glowing A: yellow scales 2, powered by pain 1, demonic touch 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 long sword of electrocution (weapon) Missiles d - a poisoned dart (quivered) Armour b - a +0 ring mail (worn) c - an orb of light (worn) e - a +0 pair of gloves (worn) f - a +0 helmet (worn) Jewellery g - a ring of protection from cold (worn) Scrolls a - a scroll of enchant armour i - 2 scrolls of identify p - 2 scrolls of poison Skills: + Level 5.9 Fighting + Level 5.3 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 95% 3 Sigil of Binding Hex 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26251 Temple: D:4-7 Altars: Qazlal Shops: D:1 * Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History The water moccasin poisons you! You closely miss the water moccasin. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. You feel extremely sick. The water moccasin barely misses you. x2 You closely miss the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. You barely miss the water moccasin. You feel very sick. The water moccasin bites you but does no damage. You feel better. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Okay, then. It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin misses you. You slash the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin misses you. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You hit the water moccasin but do no damage. Lightning courses through the water moccasin! You kill the water moccasin! You feel sick. You have reached level 7! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .## ###..## .#### _....##.....### ....# #ß..ß##....... .##.# #....##......# .##.###....# ......# .##...'....# ..... #######....# ... ....#..<...# #'# ###.#####'## #@# #....<..# #.# ################.# .................# ################## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ogre (D:5) A howler monkey (D:4) 2 bombardier beetles (D:4) A hound (D:4) A clockroach (D:4) An iguana (D:4) An orc wizard (D:4) 5 gnolls (D:4) 3 adders 2 white imps (D:5) 4 ufetubi A dart slug (D:3) 6 orcs 3 endoplasms A hobgoblin (D:1) 2 quokkas (D:4) 2 ball pythons A bat (D:3) A frilled lizard (D:2) 7 goblins 3 kobolds (D:4) 50 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:4) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 56 | D:1 | Found Udicvir's Information Kiosk. 248 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 248 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 273 | D:2 | Reached skill level 1 in Stealth 312 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 312 | D:3 | Reached XP level 3. HP: 22/29 MP: 3/3 472 | D:4 | Reached XP level 4. HP: 36/37 MP: 4/4 617 | D:4 | Reached XP level 5. HP: 36/43 MP: 5/5 872 | D:4 | Reached skill level 5 in Fighting 961 | D:4 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 961 | D:4 | Reached XP level 6. HP: 47/51 MP: 6/6 1167 | D:5 | Entered Level 5 of the Dungeon 1167 | D:5 | Found a stormy altar of Qazlal. 1512 | D:5 | Reached skill level 5 in Long Blades 1898 | D:5 | Encountered a water moccasin 1912 | D:5 | Killed a water moccasin 1913 | D:5 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1913 | D:5 | Reached XP level 7. HP: 33/57 MP: 7/7 1913 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, nicolae_shop_information_kiosk D:2: layout_loops_cross D:3: layout_basic D:4: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, minmay_close_crescents D:5: layout_basic, minitemple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 3 4 5 | 5.3 Fighting | 4 5 | 5.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 54 | 110 | || 164 Melee: Falchion | 33 | | || 33 Long sword | 21 | 110 | || 131 Throw: Dart | 4 | 15 | || 19 Drink: Ambrosia | | 1 | || 1 Curing | | 2 | || 2 Heal wounds | | 1 | || 1 Read: Identify | | 3 | || 3 Armour: Ring mail | 37 | 116 | || 153 Dodge: Dodged | 35 | 136 | || 171 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1943 | 1874 | 69 | 0 | 1390 | 5 | 388.6 | Dungeon | 1943 | 1874 | 69 | 0 | 1390 | 5 | 388.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 777 daAuts D:5: 748 daAuts D:2: 188 daAuts D:3: 145 daAuts D:1: 83 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+