Dungeon Crawl Stone Soup version 0.35-a0-1267-ge6b51bfc9a (webtiles) character file. Game seed: 11373897356535621873 15 Marronie the Trooper (level 2, 10/24 HPs) Began as a Demonspawn Monk on Oct 10, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (219 turns). Marronie the Trooper (Demonspawn Monk) Turns: 219, Time: 00:00:31 Health: 10/24 AC: 2 Str: 11 XL: 2 Next: 28% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (10 -> 7), glowing A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment d - a potion of brilliance {unknown} f - a potion of lignification {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17777 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History What are your orders? t - Shout! Anything else - Cancel. Okay, then. Unknown command. There is an escape hatch in the floor here. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! c - a scroll labelled XEVYGE CITHRIRIEDURPH There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter an adder and a ball python. The ball python hisses angrily. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! The adder is severely wounded. You feel sick. The adder barely misses you. The adder misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder completely misses you. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You hit the ball python. You kill the ball python! You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .# # .# #.######.##### #..@†........# ########.....# ##..## .# .# # There were no monsters in sight! Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 2 hobgoblins (D:2) A quokka (D:2) A ball python (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 218 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 218 | D:3 | Reached XP level 2. HP: 11/24 MP: 2/2 219 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_loops_ring, minmay_misc_feat_rows, lemuel_flame_loot_1, uniq_sigmund D:3: layout_loops_ring, minmay_puff Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 212 | 10 | 0 | 156 | 3 | 74.0 | Dungeon | 222 | 212 | 10 | 0 | 156 | 3 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 184 daAuts D:1: 25 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+