Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 13889572701314932574 18 Marronie the Trooper (level 2, 7/24 HPs) Began as a Demonspawn Monk on Oct 11, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:00:24 (130 turns). Marronie the Trooper (Demonspawn Monk) Turns: 130, Time: 00:00:25 Health: 7/24 AC: 2 Str: 11 XL: 2 Next: 42% Magic: 2/2 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia e - a potion of enlightenment d - 2 potions of curing {unknown} Skills: * Level 3.3 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23865 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You climb downwards. You encounter an adder. Found a worn gold wand. There is a stone staircase leading up here. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. The adder misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder misses you. You hit the adder. The adder is almost dead. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder barely misses you. You hit the adder. The adder is almost dead. The adder misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ##...###### .........# #.......# #/#..ß.ß..#.# #.....@.....# ##...ß.ß...## ##........# #........# ####.....# ####### There were no monsters in sight! Vanquished Creatures 2 adders 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 130 | D:4 | Reached XP level 2. HP: 7/24 MP: 2/2 130 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, okawaru_gym_becter, dreamdust_princess_bridge, darby_backdoor_grove, amethyst_killhole, due_unseen_surprise, uniq_grinder D:4: layout_basic, fedhas_altar_4, minmay_temple_entry_glass, st_stairs_14 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 119 | 15 | 0 | 62 | 4 | 33.5 | Dungeon | 134 | 119 | 15 | 0 | 62 | 4 | 33.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 47 daAuts D:2: 45 daAuts D:1: 27 daAuts D:4: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+