Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 3229140216566230565 10 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (44 turns). Marronie the Trooper (Demonspawn Monk) Turns: 44, Time: 00:00:16 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11954 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You add the spell Mephitic Cloud to your library. Found an escape hatch in the floor. c - a scroll labelled GAPRORI ILOMU You open the door. You encounter a bat. There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter a ball python. Found a stone staircase leading up. The ball python hisses angrily. The ball python barely misses you. x2 You slash the ball python! You kill the ball python! No target in view! You see here a ball python corpse. There is a stone staircase leading up here. Found a mace. You encounter an adder. Found a stone staircase leading down. The adder hisses angrily. You encounter a bat. The bat hits you. You hit the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! You slash the adder! The adder is almost dead. The adder closely misses you. The adder misses you. You barely miss the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#..# ....# ....# #...# #.# #...# #.# #...# #.# #$..# #.# #@†.# #.# #...# #.# #...# #.# ###)#...#####.# .........#†....# .###.#.#.#.####### ...#.#..<....... ### ..########### #.> There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:2) A bat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 44 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 44 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 44 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_1, aquarium_view_2d, aquarium_view_4, aquarium_balcony_3b, nicolae_nh_oracle_at_delphi D:2: layout_basic, serial_shops, shop_statue, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_corner_1, nicolae_shop_information_kiosk Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 16 | 2 | 22.5 | Dungeon | 45 | 45 | 0 | 0 | 16 | 2 | 22.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts D:2: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+