Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 13574245750981095602 14 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (175 turns). Marronie the Trooper (Demonspawn Monk) Turns: 175, Time: 00:00:36 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 21% Magic: 2/2 EV: 12 Int: 10 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment d - a potion of heal wounds {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11821 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History There is an open door here. There is an open door here. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You barely miss the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! c - a scroll labelled URAMAT UFYGE You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Search for what [Enter for "."]? . You climb downwards. You encounter an endoplasm. Found 14 gold pieces. There is a stone staircase leading up here. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! HP restored. You now have 27 gold pieces (gained 14). You encounter an adder. The adder hisses angrily. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is severely wounded. The adder misses you. The adder closely misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... #.#.# #....##.#.# #.......#.# #....##<..# #... #...# #.. #.#.#### ## #.#....# #.#.##.## #.#.##@†# #.#.###.....# #...# ####.# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:2) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 175 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 175 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 175 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, grunt_decor_arrowhead D:2: layout_rooms, uniq_crazy_yiuf_cottage Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 157 | 21 | 0 | 95 | 2 | 89.0 | Dungeon | 178 | 157 | 21 | 0 | 95 | 2 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts D:2: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+