Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 2714965099836681508 16 Marronie the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Monk on Oct 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (99 turns). Marronie the Trooper (Demonspawn Monk) Turns: 99, Time: 00:00:37 Health: 8/24 AC: 2 Str: 11 XL: 2 Next: 32% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quite poisoned (8 -> 4), glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia e - a potion of enlightenment Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11897 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal leaves your sight. You see here a dart slug corpse. You slash the jackal! You kill the jackal! You see here a dart slug corpse. The jackal barks! You see here a dart slug corpse. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a dart slug corpse There is a stone staircase leading down here. You climb downwards. You encounter an endoplasm, an adder and a rat. Found a dagger. There is a stone staircase leading up here. The adder hisses angrily. The rat twitches its whiskers. You closely miss the adder. The adder bites you. The adder misses you. You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder completely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#.. ##...♣ ....◊♣♣ ####.....◊. .........♣ .......j. #.#####......# #....@r<# #######...# ##.## )# .. ### You could see a rat. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 99 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 99 | D:2 | Reached XP level 2. HP: 8/24 MP: 2/2 99 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, hellmonk_ecumenical_altar_blasted, serial_shops, nicolae_shop_gaudy_bauble, minmay_box_of_dots D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_lined_corner, infiniplex_forest_side_room, infiniplex_forest_clump_tiny, basic_altar, uniq_natasha, uniq_terence, uniq_jessica Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 97 | 5 | 0 | 28 | 2 | 51.0 | Dungeon | 102 | 97 | 5 | 0 | 28 | 2 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+