Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 16572336886135126275 9 Marronie the Trooper (level 2, 14/24 HPs) Began as a Demonspawn Monk on Oct 17, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (464 turns). Marronie the Trooper (Demonspawn Monk) Turns: 464, Time: 00:00:43 Health: 14/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment d - a potion of might {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11530 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You kill the rat! No target in view! There is an open door, spattered with blood here. You see here a bat corpse. There is an open door here. You pick up a parchment of Sculpt Simulacrum and begin reading... You add the spell Sculpt Simulacrum to your library. You open the door. Found a stone staircase leading down. There is an open door here. You now have 24 gold pieces (gained 13). There is a stone staircase leading down here. You climb downwards. Found a falchion. There is a stone staircase leading up here. You see here a +0 falchion. You encounter a rat and an endoplasm. Found a scroll labelled VUL IHIMUCUD. The rat squeaks loudly. You hit the endoplasm but do no damage. The endoplasm hits you. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. The rat barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The rat closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The rat misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The rat bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# ## #.##.# .# #.##.#######.##.# #.##.#.....@....# #.##........r...# #.####.#####.#....# #.####.###.......?# #..........#.#...## ######.#####.##.## #... .. .# ##### .# # You could see a rat. Vanquished Creatures 2 endoplasms A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 464 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 464 | D:2 | Reached XP level 2. HP: 14/24 MP: 2/2 464 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, minmay_pentomino_o2 D:2: layout_loops_ring, basic_altar Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Falchion || 31 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 469 | 469 | 0 | 0 | 383 | 2 | 234.5 | Dungeon | 469 | 469 | 0 | 0 | 383 | 2 | 234.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts D:2: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+