Marronie Level 1 of the Dungeon (0, 0, D:1) an amulet of wildshape (3, -6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (4, -6, D:1) a +0 dagger (5, -7, D:1) a bat corpse (skeletalised by now) (9, 6, D:1) a +0 club (11, -8, D:1) a hobgoblin corpse (skeletalised by now) (17, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (8, 1, D:2) a parchment of Volatile Blastmotes (9, -2, D:2) a +0 club (26, -17, D:2) a ball python corpse (29, -12, D:2) 15 gold pieces (30, -24, D:2) a human skeleton (30, -12, D:2) a scroll of identify (31, -5, D:2) a +0 helmet a +0 dagger a +0 club a +0 falchion a +0 animal skin a wand of flame (21) a +0 club the hobgoblin corpse of Robin a goblin corpse (31, -3, D:2) a +0 dagger a +0 club (32, -27, D:2) a human skeleton (32, -24, D:2) a human corpse (33, -19, D:2) a ball python corpse (35, -22, D:2) a frilled lizard corpse (35, -21, D:2) a human corpse (36, -27, D:2) a human skeleton (37, -23, D:2) a human skeleton